Motivation.
Love, lust, hate, greed, fear. Revenge, desire, envy, power, survival. I’m starting to feel like I’m playing a rousing game of whack-a-motive. I spend most of my time not knowing what my characters will do next, but I (usually) figure that out as I go along. But even when the “what” becomes clear, the “why” often remains murky. I didn’t
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